Weapons and factions in Hamburger Hill
The itch.io page is the weapon list. It gives each faction a one-line identity and four weapons with a short description. It does not give damage, range, magazine size, or price. Those cells stay blank here.
All weapon and role details here are Wesware official single-source evidence, checked 2026-10-29. I copied the weapon lines off the store page and then checked the 0.2.0 and 0.4.0 devlogs for anything added later. The M83 Torch is in the 0.4.0 post, not in the original four-weapon U.S. list. The .50 cal is in the 0.2.0 post and is not assigned to a faction there. I am not going to invent a “best gun” ranking on top of that.
U.S. Forces
Official line: “Balanced infantry, heavy firepower, and a long way from home.”
| Weapon | Official description |
|---|---|
| M16 | Selective-fire assault rifle |
| M60 | Belt-fed suppressive fire |
| M66 Tube | Disposable rocket launcher |
| M27 Brick | A trusty sidearm |
| M83 Torch | U.S. flamethrower soldier, added in 0.4.0 |
Federate Army of Granovia
Official line: “Strength in numbers. They hold the capital and intend to keep it.”
| Weapon | Official description |
|---|---|
| Zippy67 | Automatic infantry rifle |
| Zippy67/Z70 | Rifle with a grenade launcher |
| Zippy-62 | Squad machine gun |
| HESH Tube | Shoulder-fired rockets |
W.A.R.L.O.R.D.Z
Official line: “Ragtag mountain fighters who close the distance with bayonet charges.”
| Weapon | Official description |
|---|---|
| Long Rifle | Hard-hitting semi-auto rifle |
| Trail Gun | Belt-fed mountain firepower |
| M18 Broom | Close-range buckshot |
| Trail Knife | For the last few feet |
What is shared, and what is not numbered
Official role clips say radio operators, engineers, and medics exist for all three factions. That is a role claim, not a second weapon table. Nothing on the store page says the campaign locks you to U.S. weapons only. The developer has said the current campaign is the single-player focus and that unique campaigns per faction are a future idea, which is not the same sentence as “only American guns today.”
How roles are usedWhen weapons were added
Sources checked 2026-10-29
- Official radio operator clip — Public description: radio operators in all three factions, illumination, artillery, napalm. Wesware single source, checked 2026-10-29.
- Official engineer clip — Public description: engineers in all three factions, bridge demolition and repair. Same publisher.
- Official medic clip — Public description: medics in all three factions, revive and smoke. Same publisher.
- Developer campaign reply — 2026-10-27; single-player focus and faction-specific campaigns as a future goal, not a delivered feature.
- itch.io faction text — Three faction blurbs and the twelve weapon lines.
- 0.2.0 devlog — .50 cal machine gun.
- 0.4.0 devlog — M83 flamethrower soldier.
Questions
What are the three factions called?
The itch.io page names U.S. Forces, the Federate Army of Granovia, and W.A.R.L.O.R.D.Z. It does not use “Opposing Forces” or “Mountain Irregulars” as the faction titles.
Which weapon is best?
Wesware does not publish a tier list or damage table. The page’s own descriptions point at roles: the M60 is belt-fed suppressive fire, the M66 Tube is a disposable rocket, the Long Rifle is a hard-hitting semi-auto, and the M18 Broom is close-range buckshot.
When was the .50 cal added?
The 0.2.0 devlog (2026-10-23) adds a .50 cal machine gun. The 0.7.0 notes do not. The devlog does not say which faction receives it.